Maker Tools and Technologies

Specifically, we will be using macroscopic self-propelled Bristle-Bots. Students will make simple automata using a toothbrush and power it by an on-board mobile vibrator-motor, which allows Bots to sense each other through shape-dependent local interactions, and can also sense the environment non-locally via the effects of scopes and substrate structure. Once they make their Bristle Bots (a Making activity), they will observe and begin to analyze how they behave on their own and then when then are brought together.

  • Other examples of projects will include game-based coding exercises will include understanding swarm behaviors through simulations such as particle swarm optimization and the Game of Life.


*This project, funded by the Provost Seed Funding, University of Massachusetts Dartmouth, was led by Prof. Shakhnoza Kayumova.